Meta Quest 3 and Unity Balloon Progress

So I am working on a “Keepy Uppy” balloon game for the Meta Quest 3. It is going to be a mixed reality game and I am currently working on recreated the balloon physics.

Here is a sample video of the balloon physics in action:


As you can see, the physics are acting a bit more like a flubber ball than a balloon. I am going to be working on tweaking the physics to make it more balloon-like.

It’s all about iteration for me at this point. Little by little I am going to chip away, documenting my progress as I go so I can have a better handle and understanding of what I am doing.